Cosmonious high characters11/23/2023 There are also a lot of little nooks and crannies, hidden passageways, even a hidden spy room. ![]() You get a nice map which is in the main hall it shows you which places you still have credit to earn and what's your current story objective, if you still aren't done with the story. So the school is essentially one huge sandbox with stuff to do. Sometimes the characters give you high fives, or grab items that you're giving to them. You talk to the characters by waving at them, to which they usually respond with a greeting - and then you have to pull out a speech bubble out of your mouth and choose the icon/emoji representing the topic or the response. I mean, it's still a little clunky, but when it works, wow. All of your classmates have little questlines which encourage you to explore and try new things.īut where this really shines is at how interactive it all feels. While there aren't that many, each of them feels full of personality and very likeable. They have nice little storylines which not only make you understand the world of Cosmonious High, but also get a bit closer to the cast of colorful characters. ![]() Fetch quests, but not quite - they showcase just what sort of crazy stuff you can do with all the toys the game gives you.Īnd then there are the class assignments, which are essentially tutorials on how to use your newfound powers with some simple puzzles involving them. Try this with this! Hey, you can paint by throwing paint balls! Or by moving the balls using telekinesis! Or by shooting water mixed with paint from your hands! In particular, the school is filled with podiums which expect you to combine some objects/powers together and deliver the result. More specifically, you get a bunch of elemental powers and the game encourages you to. I'd almost say it's kind of like a Metroidvania, but that's stretching it you get the idea. The game consists of walking around the school, attending classes, unlocking new powers due to class disasters, and using those powers to fix stuff, complete assignments, find and save cute little pumms and open blocked doors. how crazy is that? I know, it's a bit sad that I'm saying this as an unique selling point. Well, Cosmonious High definitely is fun! And unlike so many other VR games, it actually has structure as a game! With a plot, sidequests, narrative arc. VR as a whole has been rather disappointing for me, mostly because we seem to disagree what makes a VR game fun. ![]() We had a lot of fun making sure interactions in the game felt intuitive and real, and we ended up with a world filled with characters who felt alive with their own personalities and agendas.What a breath of fresh air. Read More: Meta Quest Gaming Showcase Confirmed for April 20Ĭosmonious High Brings a Brand New Space Adventure to VR Later Todayĭiscussing this launch further, Chelsea Howe, Product Director at Owlchemy Labs, stated: "As a studio, we really pride ourselves on meeting and exceeding player expectations.Characters and environments in Cosmonious High are dynamic players can interact with nearly every object, and their classmates will respond to changes in the world." ![]() As a Prismi, players will adapt awesome alien abilities to restore Cosmonious High to its former glory while also taking classes and making friends with their quirky classmates. Outlining gameplay in a new press release, Owlchemy Labs advised: "The school is troubled by mysterious malfunctions and chaos. Taking us on an alien adventure, we'll play as Prismi, a "rare alien species that can adapt to any situation," having crash landed on our first day of high school. Cosmonious High, a new VR experience from Owlchemy Labs, launches today on Meta Quest 2 and SteamVR.
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